SOFTSWISS Chief Technology Officer Sergey Kastsukevich shared insights on technology planning ahead of the Tech Race Summit 2026. The analysis addresses the operational tension between rapid business expansion and engineering stability in the gaming industry.
Planning for Scalability and Reliability
Business units prioritize speed and cost, while engineering teams manage long-term platform reliability. Kastsukevich notes that a focus on immediate launches often results in systems requiring expensive redesigns within six months. The CTO emphasizes that scalability is an architectural decision made before user acquisition.
Engineering teams must define system load capacity and market conditions during the initial planning phase rather than treating scale as a post-launch adjustment.